How does a developer innovate and keep things new and fresh when they’re working in a genre that’s often as unoriginal as it is stagnant? Every type of game has its own solutions to these problems, and developer Relic Entertainment seems to have stumbled upon a few of them. For more information, please visit companyofheroesgame.Real time strategy games have been around for a long time now, and sometimes it feels like every imaginable setting and style that could be applied to such a game has been completely beaten to death. Company of Heroes: Tales of Valor ships to retail outlets worldwide on April 13, 2009. Developed by THQ studio Relic Entertainment and powered by Relic's proprietary Essence Engine™, Company of Heroes: Tales of Valor is fully compatible with Company of Heroes and Company of Heroes: Opposing Fronts, allowing players who own the entire series complete access to the epic battles of World War II. Company of Heroes: Tales of Valor introduces a new "direct-fire" feature that allows players more tactical control of their units and more strategic options in-game, and features three new single-player campaigns, new multiplayer modes, new units, and additional maps. Ĭompany of Heroes: Tales of Valor is the next standalone chapter in the critically acclaimed Company of Heroes franchise – a series that received multiple Game of the Year awards from IGN, GameSpot, GameSpy, Yahoo Games, and more. This new community site features developer blogs from Relic Entertainment, community forums, exclusive content and the latest in-depth information about the Company of Heroes franchise, including the upcoming Company of Heroes: Tales of Valor.
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